Based in Nürnberg, Germany

Release date:
To be announced



Regular Price:



Quest for Runia is a VR exploration puzzle shooter. The gameplay is based on a mix of classic Match-3 and well-known bubbleshooters. Each level is a three dimensional structure, built of cubes of different color. They resemble objects, like e.g. a fish, but also geometric interesting and hard to solve mazes. The player has to cast a new cube into the structure from the magic wand. If it creates a chain of three or more cubes of the same color, the cubes will pop. In Runia there is no time limit, but there are a fixed number of shots to clear the 3D barriers. The aim is to find the most effective way to solve the puzzle by destroying as many cubes as possible with one shot and clear the entire barriers. In Quest for Runia the player explores one of the most beautiful, spectacular and calming places in the universe - with gushing waterfalls, buzzing airships and glittering diamonds. Everything could be perfect, if there wasn’t that mean little wizard Karos, who has enchanted Runia. Karos needs Runia's beauty - its magic crystals - for his evil magic powers and wants to destroy Runia. Numerous enchanted barriers block the way to the Castle of Karos. The player has to save Runias beauty and free it from Karos and his evil magic by breaking all the barriers.


Development of Quest for Runia started late 2018 with the goal to create a mesmerizing seated VR experience for the Oculus Go. Work on the game was interrupted several times by other VR entertainment projects for business customers for events and trade fairs. The pandemic gave us the chance to develop the game full-time. The surprising sunsetting of the Oculus Go, soon followed by the recent discontinuation of the Oculus Quest, was unexpected. We have re-designed the game from the Oculus Go's 3-DOF one-handed user experience to a two-handed 6-DOF seated VR play. We improved the concept and added player-suggested feedback and features.


  • Relaxing seated VR gameplay
  • Seven beautiful environments
  • More than 150 levels with various difficulty
  • Special cubes with fun mechanics, e.g.
  • Bomb, which removes all cubes in the explosion radius
  • Lightning bolt, which removes all cubes in one direction
  • Slime cube, which will spread slime to neighboring cubes
  • and many more!


Trailer YouTube

Gameplay Video YouTube


download all screenshots & photos as .zip (43MB)
Quest for Runia_Flaming Ascent.png
Quest for Runia_gameplay1_1.png
Quest for Runia_gameplay1_3.png
Quest for Runia_gameplay1_2.png
Quest for Runia_Crystal Caverns.png
Quest for Runia_gameplay1_5.png
Quest for Runia_Cursed Castle of Karos.png
Quest for Runia_gameplay1_4.png

download logo files as .zip (1MB)

About Cykyria

Cykyria is an independent virtual reality studio founded in 2014 by Benedikt Engelhard and located in Nuremberg, Germany. We are focused on virtual reality entertainment and games for home, events, trade fairs and VR arcades.

More information
More information on Cykyria, our logo & relevant media are available here.

Quest for Runia Credits

Benedikt Engelhard
Producer, Lead Developer

Doris Conrad
Game Design

Magdalena Bienefeld
Developer, Technical Artist

Manuel Ermer
Developer, Technical Artist

Lisa Graf
3D Artist, Designer



Press Inquiries

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